Product, UX, & Gameplay Design
Atomic Brawl is a mobile strategy game where players collect and choose from hundreds of characters and items to play against each other in strategic battles.
I co-founded and worked on a three-person team to create this product - myself and two engineers. I established and owned the product vision, user experience, art direction, and overall creative direction.
Atomic Brawl UX - Here's a selection of wireframes, storyboards, information architecture, player flows, feature maps, and implementation guidelines: